STUDIO DEVELOPMENT - POSTER
In creating a poster, I was first confronted with the reality of this being a UI/UX Project. In analysing other examples of posters...
Major Project - Dialogue System
In creating a dialogue system, I conceptualised something similar to Octopath Traveler’s one on one cutscenes, where a spotlight would...
Major Project - HUD
For the HUD, I experimented with a few different styles. As a rhythm-based top down shooter, I needed something that would display the...
Major Project - Pause Menu
The Pause Menu, much like the Main Menu, went through different stages of iteration - though not as drastic. Originally, upon completing...
Major Project - Main Menu
The main menu has went through a lot of iteration, transitioning from a 3D to 2D widget. I originally created the prototype with the...
Major Project - Prototyping
With my previous projects before this having tight timelines and little room for iteration and experimentation, I originally began the...
Major Project - Pre-Production and Production
In starting a project as grand as this, I came into the year with a premade engine to work from, a rhythm-based shooter where the main...
Major Project - Misc.
LEVEL SELECT As I evolved the style of my project quite rapidly, the level select screen came across further changes. This came both from...
Freelance Year - May 2024
To begin the month, I worked on Keyboard UI Navigation. This was done through a free plugin that I got the go-ahead from the client to...
Freelance Year - April 2024
Brawl Apart: Being tasked to work on the Win Screen, I took my previous concept, and simply made it high-fidelity, matching the style of...
Freelance Year - March 2024
Brawl Apart I spent the majority of this month on client work inside of Unreal Engine. Upon hopping on the project within Unreal Engine,...
Freelance Year - February 2024
Battle of the Bands: On 09/02, I worked on creating a BPM system for the project. I changed the BPM tracking from being manually from the...
Freelance Year - January 2024
Battle of the Bands On the week of 15th of January, I decided to remake a project I had created in First Year, known as Battle of the...
Freelance Year - December 2023
Due to circumstances, I only worked the first half of December on projects, with the week leading into December covered in my November...
Freelance Year - November 2023
This November, I have done various tasks both as part of self-study and as part of my volunteer role. Volunteer: On the week beginning...
Freelance Year - October 2023
This October, I have performed many different tasks for both my volunteer role and for my personal education. Volunteer: - On the week...
Freelance Year - September
This week of 22nd September began my placement and freelance year at Ulster University. FREELANCE WORK This week, I began development on...
Launch Title - Other
End Screen/Credits In line with our 80s Sci-Fi theme, inspiration for the end screen came from the opening and credits sequences of the...
Launch Title - Dialogue System
The biggest hurdle I faced was the dialogue system. First of all, I began small. I created a simple dialogue system that activated...
Launch Title - Pause Menu
Design Process The Pause Menu came with a few iterations in designing it within Adobe XD. First of all, I intended it to be a hologram...